How developers deal with griefers

See on Scoop.itTransmedia: Storytelling for the Digital Age

Simon Hill:Griefers, the people in games that deliberately try to annoy others, are a problem for gamers. So how do developers plan design a game knowing that a small group will actively try to undermine their work?

See on www.digitaltrends.com

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How developers deal with griefers

See on Scoop.itTransmedia: Storytelling for the Digital Age

Simon Hill:Griefers, the people in games that deliberately try to annoy others, are a problem for gamers. So how do developers plan design a game knowing that a small group will actively try to undermine their work?

See on www.digitaltrends.com

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